How Many People Did it Take to Develop Ocarina of Time?

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A fun little tidbit of info from the past—The Legend of Zelda: Ocarina of Time took 40-50 internal Nintendo employees to develop, and more than double that figure when you account for external contractors.

“Forty of fifty. It’s the biggest development group I’ve ever had. We also have a programming company working closely with us. If I include those people, maybe 120 people are working on Zelda altogether.” - Shigeru Miyamoto, Nintendo Power vol. 111, 1998

Leap 18 years into the future, and The Legend of Zelda: Breath of the Wild development team is over twice as large as Ocarina’s. The core team consists of over 100 staff, while the full list of people working on the game amounts to over 300. (Thanks, @NStyles)

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